Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The intense universe from Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A collaboration has been formed to create a TTRPG set within the franchise’s apocalyptic setting. This initiative has been announced, with a crowdfunding campaign scheduled to launch in April of 2026.
"This endeavor aims to deliver the franchise’s distinctive tension, tactical intensity, and memorable setting to the tabletop, offering fans a new way to experience The Division through immersive storytelling and player-driven missions," states an official release.
Launch products will include a beginner's box, core rulebooks, a GM screen, miniatures, and several deluxe editions.
Exploring The Division's Dystopian World
In this universe, a lethal pathogen known as Green Poison was unleashed in New York City, plunging the United States into turmoil. As the pandemic worsens, society crumbles and hostile groups emerge, transforming the city into a warzone. To restore order, the government {activate|deploy] The Division, a covert network of sleeper agents. That’s where the players come in.
Work on the game has been underway for about three years, and it is reportedly complete. The upcoming Kickstarter campaign will serve as a pre-launch sales platform to reach a wider audience, specifically in North America. Manufacturing will start right after the fundraiser, with shipping projected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the game's rules reveals it employs 10-sided dice exclusively through its proprietary GRIS system, promoting a fast-paced and strategic style. Players leverage skills or traits to roll small dice pools, usually between one and five d10s.
- Instead of adding results together, participants select a single “resolution die” from the pool.
- This die is then measured against a set challenge number.
- Rolling a perfect 10 triggers special effects, such as extra damage or enhanced aid.
Combat Focus On Positioning and Awareness
Battles stress positioning and situational awareness, reflecting the source material. Elements like taking cover, elevation, or line of sight have a direct impact success chances. This mechanic is designed to favor coordination and clever tactics instead of raw numbers.
A Novel Health Mechanic
The way injuries is managed adds a interesting thematic twist. Operatives have a wound threshold; taking heavy hits weakens their effectiveness by decreasing the size of their dice pool.
- At zero health, an agent collapses, but is not knocked out.
- They can still crawl and take limited actions, emulating the "downed" state seen in video game shooters.
- Any agent in this state must consult a injury chart, risking persistent effects like shock or mobility-impairing wounds.
A Ready-to-Play Adventure
A free introductory rulebook will be released in the near future. It contains a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, the group spearhead the search for a missing medical team and must thwart an assault by the notorious Rikers gang, who have taken over that NYC neighborhood. Further information and the full range of offerings will be unveiled near the Kickstarter start date.